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Archive for September 24th, 2007

Start chapter, fight, die, turn off DS, restart chapter, rinse, repeat

September 24, 2007 By: Judy Category: Video Games

I’d blog about my weekend, but I’m heavily distracted by my DS at the moment. More specifically Picross DS and Fire Emblem: Sacred Stones (GBA).

I got Sacred Stones a long time ago, but I never got around to it because I wanted to finish/complete the first Fire Emblem for GBA. After a long hiatus from the game, I got back into Fire Emblem. Of course, since I make everything I play seem SO much more appealing, Kelvin stole the cartridge from me, and he’s been playing it nonstop all week/weekend. To satiate my Fire Emblem craving, I started Sacred Stones. It’s identical to the first Fire Emblem in terms of game play and presentation (identical sprites and music), but it’s got different people, setting, story (similar to how the Final Fantasy games differ). Because it’s almost the same, I’m loving it as much as the first Fire Emblem. So if someone could see us at home this weekend, they’d see two dorks either on the couch or in bed, both playing DS’s, both with the same music and level up sounds and DS resetting. If you haven’t played Fire Emblem, it’s a strategy RPG. You get a buncha players to customize and level up through a campaign of mission. One of the twists in this series is that if a character dies… it DIES. Like, it doesn’t come back EVER again. So if you spent all this time making this one person buff and he gets killed, he’s never coming back. And you can only save between missions, so if a person dies, you have to restart the mission if you want him back. Major pain in the ass, but it somehow adds to what makes the game fun.

What’s not so fun is losing all your data when you’re near the end. If you heard a little whimper about half an hour ago, it was probably Kelvin coming to the horrible realization that he just erased all his progress in Fire Emblem. During one of the last missions (the very last one, I think), he had to restart. But somehow his button presses were off in the starting screen (restarting the game becomes really habitual), and he ended up accidentally erasing his save file. When he told me his game was erased, I felt horrible for him after seeing him play it and listening to him talk about how awesome his pegasus knight Florina was all weekend. I was almost gonna cry. Kelvin looked a little teary when he was freaking out at me for not remembering what happens at the end (I haven’t played in like forever! I really don’t remember! It’s a generic ending!). Of course, he had to accidentally erase the game during one of the few times he’s actually paying attention to the storyline. *sigh* Anyways, despite all this, Kelvin is starting over again. Crazy. Florina will probably be even more invincible this time around.

Toys’R'Us was having a buy 2, get 1 free sale on video games (the sale might still be on, not sure… I’d be surprised that they still have it during Halo 3 week) last week. Despite not planning to get anything at all this time around, I was at TRU yesterday buying Naomi’s very last minute b-day gift, and of course I buy 6 games :P I can’t control myself. One of the games I got is Picross DS. Picross is like Sudoku, but with pixels. It’s insanely addicting (like Sudoku), so I’ve been taking extended breaks from Sacred Stones to play Picross.

Anyways, just wanted to explain why I’ve been slacking on my blogging (and I was doing so good a couple weeks ago!) and get all this video game rambling out of my system before I start talking about my weekend. Back to gaming…

New thing I learned today: A vulnerary is a remedy for healing wounds. It could be a mixture, plants, drugs, etc.

The potion that heals you in Fire Emblem is called a “vulnerary”. Personally, I like “potion” better.

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