My Memorial Day weekend was sick.
2
Literally. I had an annoying cold the entire weekend that I’m pretty sure Kelvin passed on to me. I guess it’s payback for when I gave him whatever crazy fever virus I had, causing him to go to his first day at work on the verge of death. Still, I didn’t stay at home all weekend.
Memorial Day weekend also is FanimeCon weekend, so we dropped by the con to check out Studio Sokodei stuff. Rodney came down to finally see the spectacle that is ReDeath in a convention environment. As always, it was… interesting. No line issues this year, as the main video room was huge. There was some technical difficulties during this showing, with the disc refusing to play a couple times in the last half, almost leading to otaku rioting. Luckily, it eventually fixed itself. After the showing, we went to a few blocks down to take Kelvin to a non-existent graduation party at a now non-existent club. (Apparently, the party had changed time/location.) Kelvin was still determined to get drunk, so we went home, where Kelvin and Rodney had Jagermeister and Bailey’s and played slightly-inebriated Wii Fit.
Kelvin playing hula-hooping not totally sober.
Saturday, I had several errands to run in the morning, so I missed the premiere of Andrew’s video-game fansubbing pet project, Cowboy Bebop: The Song Remains the Same. We still went to downtown and had some pho at my favorite pho place. Afterwards, we went to Fry’s, where I saw Fire Emblem: Radiant Dawn was $39.99. Desperate for more Fire Emblem at less than retail, I snatched it up. I spent a bit of Saturday and Sunday playing it, ultimately disappointed, but I’ll get into that another day.
I went back to Fanime Sunday afternoon to watch Nescaflowne. Mike and Liz came to check it out as well. They seemed to enjoy it, despite having never seen Escaflowne. (btw, it’s a great series.) I’m glad the weird anime nerds didn’t scare them off. Cosplayers were out in full force on this day, with a lot of the awesome ones being characters I don’t recognize. My favorite cosplay were some guys walking around on chocobos (I think). There were also some really sweet diglets; see if you can spot them in this picture! I missed it, but there was an awesome one where the guy dressed up as the Brain Age 2 head. You’d think that’s lame, but it’s not. And of course, Andrew’s Kankuro debut was great, particularly the debut of his little friend, Muppet Karasu. I mentioned a while back Kelvin and Andrew were working on a puppet for cosplay, and this is it!
(For the clueless: Kankuro is a character on Naruto whose attacks involve manipulating life-sized wooden puppets, mainly one called Karasu. Karasu is generally not a muppet, which makes this cosplay different.) Kelvin did most of the construction over a few Sundays. It’s sad… I think he’s used my sewing machine more than I have now. It came out incredibly well, and it’s surprisingly expressive, with its fluffy windblown hair, world-devouring mouth, light-saber-ish chakra rod, and triple googly eyes. Andrew seemed to like doing Franklin impressions with it.



Oh, and speaking of googly eyes:
Monday we finally saw The Song Remains the Same. The fansub came out pretty good. It was kind of long, and I didn’t really get what was going on… pretty much exactly how I felt watching the Cowboy Bebop movie. (Maybe Cowboy Bebop stories should not be more than half an hour.) I liked the music, particularly the songs the game focuses around, but that’s no surprise since Yoko Kanno wrote them. Maybe it’s because I play too many video games, but I really liked the action sequences mixed in with the cutscenes. Major props to Andrew for such great editing, especially the big battle scene with everyone fighting at the end.
The rest of Monday I spent playing Dr. Mario on the Wii. In my opinion, $10 is a bit much for a version of Dr. Mario that doesn’t have 4-player versus for classic mode. But I can’t get enough of Dr. Mario, and it’s got online play and Mii integration. (IMO, every game needs Mii integration.) I haven’t played Virus Busters yet, tho I hear it’s addicting. I don’t know if I’ll ever get to it because I can’t stop playing classic versus anyway. If you have a Wii, get Dr. Mario in the WiiWare store and be my friend! (Or you can be cheap and I can send you the demo. I think you get free versus play that way.) I’m running out of space on my Wii now, so I need to transfer stuff to an SD card. Nintendo really needs to be less of a stubborn ass with their stuff and figure out a better storage solution.
New thing I learned today: Along with doing the music for Cowboy Bebop, Escaflowne, and Macross Plus, Yoko Kanno also wrote the opening themes for Cardcaptor Sakura, RahXephon, and Record of Lodoss War TV series. That last song is amazing, almost makes me want to watch the anime.
Literally. I had an annoying cold the entire weekend that I’m pretty sure Kelvin passed on to me. I guess it’s payback for when I gave him whatever crazy fever virus I had, causing him to go to his first day at work on the verge of death. Still, I didn’t stay at home all weekend.
Memorial Day weekend also is FanimeCon weekend, so we dropped by the con to check out Studio Sokodei stuff. Rodney came down to finally see the spectacle that is ReDeath in a convention environment. As always, it was… interesting. No line issues this year, as the main video room was huge. There was some technical difficulties during this showing, with the disc refusing to play a couple times in the last half, almost leading to otaku rioting. Luckily, it eventually fixed itself. After the showing, we went to a few blocks down to take Kelvin to a non-existent graduation party at a now non-existent club. (Apparently, the party had changed time/location.) Kelvin was still determined to get drunk, so we went home, where Kelvin and Rodney had Jagermeister and Bailey’s and played slightly-inebriated Wii Fit.
Saturday, I had several errands to run in the morning, so I missed the premiere of Andrew’s video-game fansubbing pet project, Cowboy Bebop: The Song Remains the Same. We still went to downtown and had some pho at my favorite pho place. Afterwards, we went to Fry’s, where I saw Fire Emblem: Radiant Dawn was $39.99. Desperate for more Fire Emblem at less than retail, I snatched it up. I spent a bit of Saturday and Sunday playing it, ultimately disappointed, but I’ll get into that another day.
I went back to Fanime Sunday afternoon to watch Nescaflowne. Mike and Liz came to check it out as well. They seemed to enjoy it, despite having never seen Escaflowne. (btw, it’s a great series.) I’m glad the weird anime nerds didn’t scare them off. Cosplayers were out in full force on this day, with a lot of the awesome ones being characters I don’t recognize. My favorite cosplay were some guys walking around on chocobos (I think). There were also some really sweet diglets; see if you can spot them in this picture! I missed it, but there was an awesome one where the guy dressed up as the Brain Age 2 head. You’d think that’s lame, but it’s not. And of course, Andrew’s Kankuro debut was great, particularly the debut of his little friend, Muppet Karasu. I mentioned a while back Kelvin and Andrew were working on a puppet for cosplay, and this is it!
(For the clueless: Kankuro is a character on Naruto whose attacks involve manipulating life-sized wooden puppets, mainly one called Karasu. Karasu is generally not a muppet, which makes this cosplay different.) Kelvin did most of the construction over a few Sundays. It’s sad… I think he’s used my sewing machine more than I have now. It came out incredibly well, and it’s surprisingly expressive, with its fluffy windblown hair, world-devouring mouth, light-saber-ish chakra rod, and triple googly eyes. Andrew seemed to like doing Franklin impressions with it.



Oh, and speaking of googly eyes:
Monday we finally saw The Song Remains the Same. The fansub came out pretty good. It was kind of long, and I didn’t really get what was going on… pretty much exactly how I felt watching the Cowboy Bebop movie. (Maybe Cowboy Bebop stories should not be more than half an hour.) I liked the music, particularly the songs the game focuses around, but that’s no surprise since Yoko Kanno wrote them. Maybe it’s because I play too many video games, but I really liked the action sequences mixed in with the cutscenes. Major props to Andrew for such great editing, especially the big battle scene with everyone fighting at the end.
The rest of Monday I spent playing Dr. Mario on the Wii. In my opinion, $10 is a bit much for a version of Dr. Mario that doesn’t have 4-player versus for classic mode. But I can’t get enough of Dr. Mario, and it’s got online play and Mii integration. (IMO, every game needs Mii integration.) I haven’t played Virus Busters yet, tho I hear it’s addicting. I don’t know if I’ll ever get to it because I can’t stop playing classic versus anyway. If you have a Wii, get Dr. Mario in the WiiWare store and be my friend! (Or you can be cheap and I can send you the demo. I think you get free versus play that way.) I’m running out of space on my Wii now, so I need to transfer stuff to an SD card. Nintendo really needs to be less of a stubborn ass with their stuff and figure out a better storage solution.
New thing I learned today: Along with doing the music for Cowboy Bebop, Escaflowne, and Macross Plus, Yoko Kanno also wrote the opening themes for Cardcaptor Sakura, RahXephon, and Record of Lodoss War TV series. That last song is amazing, almost makes me want to watch the anime.

























