Walking on air in Mass Effect 2
I beat Mass Effect 2 a couple weekends ago. Overall, definitely an excellent game. I liked where the story went in this game (especially finding out what was up with the humans disappearing), so this time I paid attention enough to where my knowledge of the Mass Effect universe is now slightly-better-than-vague. Sniping people was enjoyable as always, graphics were nice (though my Shepard still had fake eyelash issues once they grew back after she came back from the dead), and characters were diverse and likable (except Miranda… shut up Miranda!). I miss Wrex, but Mordin’s my new favorite character. There were also plenty of side missions to play, choices to make, and even some useless junk to collect, which I’m always a fan of. (Except for maybe the fish. EDI can manage an entire ship’s systems but can’t feed my fish for me??)

Why am I in my own crosshairs?
Of course, there’s still things to gripe about. Most of the time, unlocking extra goodies only yielded money, which is about as rewarding as omnigel (meaning… it’s not). This time around they made up for the crappy inventory management of last game by not having any; I almost never messed with the weapons setup of any of the characters. I hated that missions were on separate levels that you can’t go back and explore. And the alien (not)sex scenes were weak (Jacob is not hot and has the personality of a potato, so I didn’t even bother with the human one).
And there’s always bugs. The most annoying one for me were collision issues people and objects in my game always seem to have. Walking next to tables was a dangerous act for Shepard, as she would enter a mysterious tabletop zone that she could never leave, often requiring me to load to my last save.

Shepard stuck in the CIC display thingy
This next one, Shepard’s on the wrong side of the counter. I can’t remember if the game crashed or not, but I remember she couldn’t even move or wiggle when she got in this position.

Shepard stuck at a random Citadel stall
It didn’t even have to be a table surface sometimes. In this next one, Shepard got too close to a rock wall, scaled up the wall, and started walking on thin air. Then Grunt and Mordin began tagging along.

Shepard, Grunt, and Mordin stuck in some random place
Even the bad guys wanted to get in on the air walking action.

Enemy walking into air via box
Annoying, but also entertaining. Slightly better than getting stuck underneath a mountain.
New thing I learned today: Your surname in Mass Effect, Shepard, is spelled “Shepard”, not “Shepherd”.
For some reason, I thought the Mass Effect protagonist’s last name was Shepherd, and I had used it through my post until I saw its correct spelling in the Mass Effect wiki.












