MagiX the Gathering: Morningtide!
Jeff was in town for spring break last week, and we all know what that means! No, we didn’t have pho… but we did have a get-together of my current coworkers (Mike, Ted, Hoang) and ex-workers (Jeff, Clarence, Bobby) to play some Magic! This time, Team MagiX + Kelvin (never worked at where I work now) + Robin (who works where I work but doesn’t play, she just dropped by hoping to witness the nerdfest) gathered at our apartment to draft Ted’s box of Morningtide, the latest MTG expansion.

A couple of the guys would be arriving late, so the rest of us chowed down on pizza as we waited. Mike arrived with pizza from one of MagiX’s approved pizza locations, A Slice of New York. To kill time, some of us played with our constructed decks while the rest fought Nazis and aliens in Metal Slug Anthology for the Wii. Eventually, everyone made it, but Robin had to jet so she missed out on seeing the actual draft.



I knew the set was small, but it was apparently REALLY small. We were seeing the same cards over and over again during draft. While you get sick of seeing the same cards passing by, it’s not as difficult to come up with a consistent deck. Some decks were really consistent; a couple guys had 6 or 7 of the same card in their 40 card decks. If I had paid more attention, I probably could have pulled this off also, but the most I got was 4 of a kind. The rare in my first deck was some giant warrior duo, and since this deck is all about tribes, I tried to find other giants or warriors. As I grabbed cards, I was seeing and taking a lot of elf warriors, and as a result, I ended up with another elf deck, but this time it was red-green. I had a few cards that used the kinship mechanic (plus some other stuff) with warriors. This basically summarizes my deck mechanic:

I did pretty decent for the night, with a 3-0-1 record. I first played Ted, who had a red-white-blue deck. Its primary gimmick, Stomping Slabs, was a major gamble, so I was managed a win. Mike had a bunch of annoying flying rogues with prowl, but he had a lot of helpful comments with how I was playing my deck. One of the most useful tips he gave me was to put Release the Ants in my deck, a card I took once, but not the second time since everybody seemed to think the card was dumb. (I know, I’m very easily influenced.) It was pretty much the only form of removal in my deck, and it turned out very handy against 1-toughness rogues in Mike’s deck. So handy, I actually ended up winning against him… crazy!



Next, I played Clarence, who also had a rogue/prowl deck. I don’t remember how it went, but I’m pretty sure I used Release the Ants again to my advantage. I eventually got another win, yay! My last opponent for MagiX was with Jeff, who had a white Kithkin/soldier deck. I lost one, then won one before we realized it was almost 1AM and had to call it a night, so that was a tie. After everybody left, I played against Kelvin (yet another rogue/prowl deck), and I was able to defeat him as well. I’m happy I had a fairly decent deck this time, and I picked the cards all by myself! Plus the get-together in general was a lot of fun; it was good to see everyone and play MTG with them. I deem it a success!

I think I might be encouraged enough to actually make that elf-deck I keep talking about. Though, I’m not sure how good I can do with constructed 60-card decks. The next day, Kelvin and I cleaned up the cards and went through Ted’s entire stash of Morningtide. We both grabbed more cards to make our respective draft decks into constructed decks. My new warrior deck ended up being owned pretty badly by Kelvin’s rogue deck. (Stupid fear/flying/prowl rogues.) Ah well, I guess it’s something I’ll have to work on.
New thing I learned today: Elvish Warrior is a reprinted card. It first appeared in Onslaught.










